
Following consecutive award wins for Lies of P and its DLC, the camera turns from the glare of the stage to the quiet of the studio — the space where NOUGH Studio is preparing its next title. In place of applause comes a heavier question: „Can we make something better than Lies of P?”
The name NOUGH comes from „Not enough” — enough, minus the e. It starts from the belief that they are never quite enough.
This film shows how that relentlessness actually works. Nough Live, where the Director plays the latest build live for the entire studio at every milestone to share progress; and Game Day, where everyone plays the game themselves to judge whether it’s actually fun. There is only one standard here: would we, as players, be satisfied with this game? Because they see themselves as gamers before developers, nothing is considered finished until every team member finds it genuinely fun.
The film carries one message: the developers’ silence was never an empty space — it was time quietly spent building toward what comes next.
„We won’t disappoint you. We promise. This isn’t a lie — it’s the truth.”
This film contains no information about the next title — no genre, no name, no release window. Instead, it captures the time between the glow of past success and the reveal of what comes next: a period that looks like silence but is in fact the most intense stretch of all. Retrospectives that revisit past glory are common; footage that captures a studio still in development is not. It shows why a studio that has already proven itself keeps examining its own shortcomings, and continues to hold itself to a standard no one asked for. This is a record of that process, that pressure, and the beliefs and philosophy that define NOUGH.




